Play & Learn
Learning games built from our real data: countries and capitals, empires and leaders, teams and trophies, big numbers and the ideas behind coding. Pick your challenge, pick your topic, and play.
Challenge
Topic
38 games Β· hardest first
βΎ
π
Ball or Strike?
Ages 7β11
Call the zone, then name the rule. The zone is sized to the batter, so the same pitch is a strike to one and a ball to another. π Replay booth shaves it to a unit.
β
π
Big Match Adder
Ages 7β10
Add and subtract crowds like a club accountant: estimate first, type the exact answer, prove it with the inverse check. π Expert brings five-digit crowds and missing-number puzzles.
π
π
Call the Play
Ages 7β10
You are the coach. Read the down, the yards to go, the clock and the score, then pick the play. Every call is graded best, reasonable or poor, because real football usually has more than one sensible option.
π
π
Catch or No Catch?
Ages 7β11
Rule it, then say which part of the rule decided it. Toe-taps, the line, control, surviving the ground, the football move, and where college and the NFL disagree.
π
π
Champion Challenge
Ages 7β10
The decathlon: the hardest questions from across the arcade in one run, now including Riddle Stadium and Word Machine. π Expert lengthens it and draws only from the hard half.
π
π
Champions
Ages 7β11
Which sport is each nation best at? π Expert flips the question, and π₯ Medal Table opens 142 Olympic nations: most golds, first Games, medal gaps.
π
π
Champions Duel
Ages 7β11
459 real finals across EIGHT competitions. Tap the winner, then answer the harder half: which year, what score, by how many goals.
π
π
Chart Champions
Ages 7β10
Real league titles and skylines as bar charts, pictograms and tables. π Expert asks the harder question: is this chart being fair?
π―
π
Higher or Lower
Ages 7β10
Hunt a hidden number on the number line in as few guesses as you can. Split the middle every time and you've invented binary search.
π
π
How Many Times Bigger?
Ages 7β10
Ratio and estimation with real city data: compare, then divide, and watch out for level 3, where more people doesn't mean more money.
π
π
How's That?
Ages 7β11
HOWZAT?! Call it, then name the law behind it. Bowled, caught behind, LBW, inside edge, no-ball and stumped. π₯ Third umpire adds umpireβs call.
π§©
π
In the Club
Ages 7β10
AND, OR and NOT with the world's real clubs: the UN, EU, NATO, G7 and more. Set logic in disguise: the thinking behind every line of code.
π°οΈ
π
Leader Time Machine
Ages 7β10
Real Presidents, Prime Ministers and monarchs: who came first, who was in charge, and who ruled at the same time.
π©
π
Offside or Onside?
Ages 7β11
Youβre the linesman: make the call, then name the rule that decided it. 10 cases including throw-ins, goal kicks and the second-last defender. π VAR review makes every margin a hair.
π§
π
Riddle Stadium
Ages 7β11
Match-day logic: follow the scoring chain, untangle the finishing order from clues, and work out who plays what by crossing things out. Detective thinking, one riddle at a time.
π
π
Spot the Pattern
Ages 7β11
What number comes next? One-step rules, growing gaps, doubling, then two sequences hiding inside one, squares and triangle numbers. Every reveal teaches the rule.
ποΈ
π
Stadium Stacker
Ages 7β10
Build match-day crowds from hundreds, tens and ones, then take the π Expert level: place value in the MILLIONS on real metro populations, order five cities, count through zero.
βοΈ
π
Times-Table Striker
Ages 7β10
Times tables through three-pointers, cricket fours and rowing eights. π Expert adds remainders, missing numbers and 2-digitΓ2-digit, and β‘ Blitz gives you 60 seconds to set a record.
π½
π
US or UK?
Ages 7β11
98 things to sort: US, UK, or both. Plus 48 word pairs, because a boot is a trunk and chips are crisps.
ποΈ
π
Who's the Boss?
Ages 7β11
President, Prime Minister or King: whose job is it? Then 201 real world leaders, and the difference between running a country and representing it.
π€
π
Word Machine
Ages 8β11
Move a letter between words, find the one letter that completes FOUR words, and crack letter codes. Classic verbal-reasoning puzzles as a game: every puzzle has exactly one answer.
π₯
π
Big Rivals
Ages 7β10
Spot each team's greatest rival, from El ClΓ‘sico to the Old Firm.
ποΈ
π
Capital Match
Ages 5β8
Match countries to capital cities. Pick a Quick trip of 8, or the full Grand tour.
π
π
Find the Team's Home
Ages 5β9
Match real clubs to their home city, country or continent.
π¦
π
Flag Flash
Ages 5β9
Tap the right flag before the timer runs out. How long can your streak burn?
π
π
Fraction Football
Ages 7β9
Shade fractions of the pitch, read possession bars, and find tenths on the goal-line.
π°οΈ
π
Kick-Off Clock
Ages 7β9
Stadium clocks with Roman numerals, 12-hour and 24-hour kick-offs, match durations and the pitch perimeter.
π
π
League Table Detective
Ages 6β10
Read a real league table: points, point difference and bar charts.
π§
π
North or South?
Ages 6β10
Is this team's city north or south of the equator?
πΌ
π
Note Value Lab
Ages 7β10
A bar holds exactly 4 beats. Drop notes in until it is full, and it plays. A semibreve is the whole bar, a minim Β½, a crotchet ΒΌ, a quaver β
: fractions you can hear.
π€
π
Odd One Out
Ages 6β10
Three teams, one impostor: spot which doesn't belong and say why.
β½
π
Penalty Shootout!
Ages 6β10
Answer to take your shot, then score. π₯ Sudden Death makes every shot a two-step question: club to city to country, flag to country to capital.
π₯
π
Rhythm Echo
Ages 6β10
Listen to a rhythm, then tap it back. Real notation: a semibreve is 1, a minim Β½, a crotchet ΒΌ, a quaver β
. Every rhythm is made fresh, so there is nothing to memorise, and tapping fast does not help.
π
π
Shape & Flag Lab
Ages 7β9
Fold real flags to test symmetry, judge corner-kick angles, and spot parallel and perpendicular lines on the pitch.
πΊοΈ
π
Then & Now
Ages 6β10
Tap the country that sits on an ancient empire's land today, and travel through time. Ancient Egypt, Greece, Rome and more.
π
π
Trophy Count
Ages 6β9
Who has won more league titles? Real trophy cabinets, compared.
π΅
π
Where's the Music From?
Ages 9+
Match famous bands and singers to the city they came from.
π‘οΈ
β
Crest Sort
Ages 5β9
Sort real club badges into the country each club plays in.
π All games by section (the classic view)
π Learn & Play
Geography, history and the wider world, through real countries, empires and teams.
β½
π
Penalty Shootout!
Ages 6β10
Answer to take your shot, then score. π₯ Sudden Death makes every shot a two-step question: club to city to country, flag to country to capital.
π‘οΈ
β
Crest Sort
Ages 5β9
Sort real club badges into the country each club plays in.
π¦
π
Flag Flash
Ages 5β9
Tap the right flag before the timer runs out. How long can your streak burn?
π
π
Champions Duel
Ages 7β11
459 real finals across EIGHT competitions. Tap the winner, then answer the harder half: which year, what score, by how many goals.
πΊοΈ
π
Then & Now
Ages 6β10
Tap the country that sits on an ancient empire's land today, and travel through time. Ancient Egypt, Greece, Rome and more.
ποΈ
π
Capital Match
Ages 5β8
Match countries to capital cities. Pick a Quick trip of 8, or the full Grand tour.
π
π
Champions
Ages 7β11
Which sport is each nation best at? π Expert flips the question, and π₯ Medal Table opens 142 Olympic nations: most golds, first Games, medal gaps.
π₯
π
Big Rivals
Ages 7β10
Spot each team's greatest rival, from El ClΓ‘sico to the Old Firm.
π
π
Find the Team's Home
Ages 5β9
Match real clubs to their home city, country or continent.
π§
π
North or South?
Ages 6β10
Is this team's city north or south of the equator?
π€
π
Odd One Out
Ages 6β10
Three teams, one impostor: spot which doesn't belong and say why.
π
π
Trophy Count
Ages 6β9
Who has won more league titles? Real trophy cabinets, compared.
ποΈ Who Runs the Country?
Presidents, Prime Ministers, Kings and Queens, with real leaders from history.
ποΈ
π
Who's the Boss?
Ages 7β11
President, Prime Minister or King: whose job is it? Then 201 real world leaders, and the difference between running a country and representing it.
π°οΈ
π
Leader Time Machine
Ages 7β10
Real Presidents, Prime Ministers and monarchs: who came first, who was in charge, and who ruled at the same time.
π½
π
US or UK?
Ages 7β11
98 things to sort: US, UK, or both. Plus 48 word pairs, because a boot is a trunk and chips are crisps.
π’ Count & Think
Place value, times tables, fractions, shapes, time and charts: the core four go up to π Expert.
ποΈ
π
Stadium Stacker
Ages 7β10
Build match-day crowds from hundreds, tens and ones, then take the π Expert level: place value in the MILLIONS on real metro populations, order five cities, count through zero.
β
π
Big Match Adder
Ages 7β10
Add and subtract crowds like a club accountant: estimate first, type the exact answer, prove it with the inverse check. π Expert brings five-digit crowds and missing-number puzzles.
βοΈ
π
Times-Table Striker
Ages 7β10
Times tables through three-pointers, cricket fours and rowing eights. π Expert adds remainders, missing numbers and 2-digitΓ2-digit, and β‘ Blitz gives you 60 seconds to set a record.
π
π
Fraction Football
Ages 7β9
Shade fractions of the pitch, read possession bars, and find tenths on the goal-line.
π₯
π
Rhythm Echo
Ages 6β10
Listen to a rhythm, then tap it back. Real notation: a semibreve is 1, a minim Β½, a crotchet ΒΌ, a quaver β
. Every rhythm is made fresh, so there is nothing to memorise, and tapping fast does not help.
πΌ
π
Note Value Lab
Ages 7β10
A bar holds exactly 4 beats. Drop notes in until it is full, and it plays. A semibreve is the whole bar, a minim Β½, a crotchet ΒΌ, a quaver β
: fractions you can hear.
π
π
Shape & Flag Lab
Ages 7β9
Fold real flags to test symmetry, judge corner-kick angles, and spot parallel and perpendicular lines on the pitch.
π°οΈ
π
Kick-Off Clock
Ages 7β9
Stadium clocks with Roman numerals, 12-hour and 24-hour kick-offs, match durations and the pitch perimeter.
π
π
Chart Champions
Ages 7β10
Real league titles and skylines as bar charts, pictograms and tables. π Expert asks the harder question: is this chart being fair?
π
π
League Table Detective
Ages 6β10
Read a real league table: points, point difference and bar charts.
π
π
How Many Times Bigger?
Ages 7β10
Ratio and estimation with real city data: compare, then divide, and watch out for level 3, where more people doesn't mean more money.
π
π
Spot the Pattern
Ages 7β11
What number comes next? One-step rules, growing gaps, doubling, then two sequences hiding inside one, squares and triangle numbers. Every reveal teaches the rule.
π§ Think Like a Coder
AND/OR/NOT logic, binary search, and the champion's gauntlet.
π§©
π
In the Club
Ages 7β10
AND, OR and NOT with the world's real clubs: the UN, EU, NATO, G7 and more. Set logic in disguise: the thinking behind every line of code.
π€
π
Word Machine
Ages 8β11
Move a letter between words, find the one letter that completes FOUR words, and crack letter codes. Classic verbal-reasoning puzzles as a game: every puzzle has exactly one answer.
π
π
Call the Play
Ages 7β10
You are the coach. Read the down, the yards to go, the clock and the score, then pick the play. Every call is graded best, reasonable or poor, because real football usually has more than one sensible option.
π§
π
Riddle Stadium
Ages 7β11
Match-day logic: follow the scoring chain, untangle the finishing order from clues, and work out who plays what by crossing things out. Detective thinking, one riddle at a time.
π―
π
Higher or Lower
Ages 7β10
Hunt a hidden number on the number line in as few guesses as you can. Split the middle every time and you've invented binary search.
π
π
Champion Challenge
Ages 7β10
The decathlon: the hardest questions from across the arcade in one run, now including Riddle Stadium and Word Machine. π Expert lengthens it and draws only from the hard half.
π¨ Be the Ref
Make the call and learn the rules of each sport.
π©
π
Offside or Onside?
Ages 7β11
Youβre the linesman: make the call, then name the rule that decided it. 10 cases including throw-ins, goal kicks and the second-last defender. π VAR review makes every margin a hair.
π
π
How's That?
Ages 7β11
HOWZAT?! Call it, then name the law behind it. Bowled, caught behind, LBW, inside edge, no-ball and stumped. π₯ Third umpire adds umpireβs call.
βΎ
π
Ball or Strike?
Ages 7β11
Call the zone, then name the rule. The zone is sized to the batter, so the same pitch is a strike to one and a ball to another. π Replay booth shaves it to a unit.
π
π
Catch or No Catch?
Ages 7β11
Rule it, then say which part of the rule decided it. Toe-taps, the line, control, surviving the ground, the football move, and where college and the NFL disagree.
π§ For older fans
Pitched at grown-ups and older kids.
π§Έ Little kids corner
The easiest games, kept for younger visitors.
π
β
Flag Sort
Ages 5β8
Sort each flag into its continent: the world's seven continents.
π‘οΈ
β
Crest Match
Ages 5β9
A memory game with real club badges, and the city each team calls home.
π
β
World Sports Tour
Ages 5β8
Tour real sporting cities: continents, money, reading and counting.
π·
β
Match Day Money
Ages 5β8
Making change and adding up, in pounds and dollars.
For older fans: The Rules Labs β
Go deeper on football, the NFL, cricket and baseball: the signature-rule labs, the full laws, real officiating calls, and how the rules changed. Kids and adults modes.